8d4de1b537
Merge pull request #677 from lukas-toenne/fix_object_ptr_args
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Fixed pointer indirection in the PtrToArg template for Object arguments.
2022-07-29 01:17:34 +02:00
95574c1b11
fix: Object::cast_to checks provided object for nullptr
2022-07-26 00:41:57 +02:00
91c56a0ad1
Add bindings for Vector4, Vector4i, Projection built-in types.
2022-07-21 09:36:38 +03:00
8772a7faca
Merge pull request #686 from ondy-personal/patch-1
2022-07-18 15:48:17 +02:00
713b122b84
Add support for BitField hint, sync API files.
2022-07-11 15:00:17 +03:00
d894f48f25
Fix crash when using static methods without return value
2022-07-03 17:00:43 +02:00
5bbcd42378
Fix GDN_EXPORT define with mingw.
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This commit changes the platform detection order to detect mingw
compiling for windows (which defines `__GNUC__`).
This commit also wraps the definition around a guard so it can be
overridden via a define at build-time.
2022-06-18 14:38:18 +02:00
e3119e7d05
Sync containers with new HashMap/HashSet, sync API headers.
2022-06-06 12:18:07 +03:00
5c32dc3948
Cast Variant::Type to GDNativeVariantType
2022-05-17 07:01:43 +02:00
031a83b0ea
[Method Bind] Add support for default argument values and static method binding. Sync headers.
2022-05-06 10:17:51 +03:00
e06d5cd414
Add double precision build support.
2022-05-04 15:56:35 +03:00
8bf5a532de
Change registered initializers / terminators to the single function with level argument.
2022-05-04 11:14:51 +03:00
24f5cd2d48
Color: Rename to_srgb/to_linear to include base color space
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Counterpart to https://github.com/godotengine/godot/pull/60199 .
Also syncs the extension API with that PR.
2022-04-13 12:50:21 +02:00
057a771fda
Add support for variadic method binds with the typed return. Sync headers.
2022-03-30 15:11:28 +03:00
93de1b2b0b
Sync godot-headers and fix build after "Create GDExtension clases for PhysicsServer3D".
2022-03-16 20:33:06 +02:00
817efdd484
Fix build after "Discern between VIRTUAL and ABSTRACT class bindings".
2022-03-15 13:43:12 +02:00
1632322ce0
Update copyright year
2022-03-15 10:17:53 +01:00
b1385953fe
Add ObjectDB::get_instance method to get wrapped Object * from ObjectID.
2022-03-08 10:17:33 +02:00
d97dc518d3
Fixed crash on release builds due to missing argument type information
2022-03-02 14:44:23 +01:00
a94148ca4c
Reorder native extension initialization steps
2022-02-28 15:44:54 +01:00
d154ffbe86
Merge pull request #708 from Zylann/fix_inheriting_class_with_namespace
2022-02-21 11:27:31 +01:00
76bad22978
Merge pull request #701 from bruvzg/port_templates
2022-02-21 11:25:40 +01:00
6fdcb18f6a
Fix GDCLASS when inherited class is in another namespace
2022-02-20 19:33:00 +00:00
7e3321d1b2
Use forward declares for vector math types
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Adds operators to convert from int vector types to float vector types
as done in the upstream engine implementations.
2022-02-20 12:04:08 +01:00
917b0c2ca3
Merge pull request #688 from zhehangd/master
2022-02-19 16:31:32 +01:00
e36180f377
Port a bunch of Godot container templates to GDExtension.
2022-02-18 21:07:53 +02:00
65dc3e89c7
Add ERR_ macros variants using String messages.
2022-02-17 10:18:04 +02:00
a8cd21ac07
Fix "const" NativePtr binds.
2022-02-16 11:35:13 +02:00
bf8fc4c53d
Add ptr() / ptrw() to the arrays, add missing String methods, add missing CharString method implementations.
2022-02-14 23:17:21 +02:00
df0e28fe43
Add missing Vector2::operator Vector2i()
2022-02-07 01:23:18 -08:00
3d237fc7d7
Fixed crash when called methods return nullptr.
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The returned value "ret" may be nullptr in which case the code would crash because "object_get_instance_binding" can't be called on nullptr input.
This should be very easy to reproduce, I encountered it pretty much any time I called a method that returned Ref<Something>. E.g.:
Ref<GeometryInstance3D> instance;
instance.instantiate();
instance.get_mesh(); // Crash because no mesh was set for the instance and the returned value was nullptr.
2022-01-31 17:12:45 -08:00
836cc4d3dc
Fix for pointer indirection in the Ref<T> template.
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Patch by Nana Sakisaka (saki7).
2022-01-07 09:20:05 +01:00
cfd3fa97d1
Merge pull request #668 from groud/fix_extension_instance_set
2022-01-06 17:44:29 +01:00
5fa9b765dc
Fixed pointer indirection in the PtrToArg template for Object arguments.
2022-01-02 17:10:32 +01:00
76c4adb7f8
Normalized additional macros to ensure that everything works without client code needing using
2021-12-18 15:16:14 -08:00
37938a1761
Fix namespace to be consistent with the previous ADD functions
2021-12-12 18:23:33 -08:00
adbbf1a3a1
Fix object_set_instance being wrongly called for built-in wrapped classes
2021-12-06 15:40:19 +01:00
3fcb8a4d1e
Make extension instances create the corresponding godot object in their constructor
2021-12-03 15:37:49 +01:00
94efe3d410
Fixing compiler warnings around implicit type casting loosing precision
2021-11-22 21:48:20 +11:00
957f86c3e3
Add Array:make macro
2021-11-02 00:20:19 +11:00
ef528d3a86
Rename interface to gdn_interface because it's a defined keyword under windows
2021-10-28 19:44:20 +11:00
6a720e5c7c
Merge pull request #631 from Faless/ext/ref_casting_2
2021-09-28 16:14:45 +02:00
b90d0ac555
Add Ref<T> binding support.
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Added PtrToArg and GetTypeInfo adapted from Godot.
2021-09-28 15:49:08 +02:00
80fdb9146f
Add pointers support for virtual methods.
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As introduced in godot for virtual methods.
Custom structs are not yet supported.
2021-09-27 16:13:24 +02:00
0e3bc393d5
Fully register class on register_class call
2021-09-27 23:08:12 +10:00
fad6329699
Implement Ref copy constructor
2021-09-27 23:08:12 +10:00
ea7324afe8
Fix encoding/decoding of null objects.
2021-09-27 23:08:12 +10:00
42dd64f22f
Fix binding of function that takes Object * parameters.
2021-09-27 23:08:11 +10:00
b4632e317d
Fix creation (and godot-side deletion) of extended objects.
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Proper initialization for godot-cpp classes with memnew.
Extension classes (i.e. the `GDCLASS` macro) behave differently from
regular wrapped classes, and requires Godot to initialize them during
object construction.
This commit update the GDCLASS macro to not create/destroy the instance
during the bindings callback, but during the extension callbacks.
When setting the object instance, the bindings instance is set to the
pointer of the extension instance so that it can later be retrieved
normally via `object_get_instance_bindings`.
2021-09-27 23:08:11 +10:00
cc88df05e7
Fix PtrToArg encoding for Object *.
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It didn't set the return value at all, changing the local value instead.
Now instead correctly sets it as a generic pointer type from `_owner`.
2021-09-27 23:08:11 +10:00