Logo
Explore Help
Sign In
northern-lighthouse/godot-cpp-double
1
0
Fork 0
You've already forked godot-cpp-double
Code Issues Packages Projects Releases Wiki Activity
985 Commits 22 Branches 41 Tags
37f6e3597447cfc8c6a42ea8dbe6ef2382d23321
Commit Graph

9 Commits

Author SHA1 Message Date
Rémi Verschelde
931f1a3f34 Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Aaron Franke
0455f72ede Use struct instead of class for core structures 2022-10-05 01:46:15 -05:00
Aaron Franke
e83d472c00 Update Basis/Transform3D/Quaternion to match the engine 2022-09-20 01:07:45 -05:00
Aaron Franke
e26a75cd0c Rename Basis "elements" to "rows"
https://github.com/godotengine/godot/pull/60627
2022-09-19 18:22:52 -05:00
Marc Gilleron
c543a3cbe1 Add Transform3D translated_local, rotated_local, scaled_local 2022-09-18 23:04:38 +01:00
Rémi Verschelde
1632322ce0 Update copyright year 2022-03-15 10:17:53 +01:00
bruvzg
bf8fc4c53d Add ptr() / ptrw() to the arrays, add missing String methods, add missing CharString method implementations. 2022-02-14 23:17:21 +02:00
George Marques
dfa526ce16 Fix formatting of files 2021-09-27 23:08:10 +10:00
Bastiaan Olij
46c63af715 Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00
Powered by Gitea Version: 1.24.1 Page: 1970ms Template: 405ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API