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1,593 Commits 22 Branches 41 Tags
107cb1da5ea65e4bf46225f8b5e79be9fcc141e4
Commit Graph

10 Commits

Author SHA1 Message Date
Thaddeus Crews
89fd27608f Style: Replace _NO_DISCARD_ macro with [[nodiscard]] 2025-02-20 09:23:08 -06:00
A Thousand Ships
d389171905 [Math] Add is_finite methods 2024-04-11 13:30:28 +02:00
Rémi Verschelde
931f1a3f34 Sync license copyright with upstream GH-70885 2023-01-10 16:15:31 +01:00
Aaron Franke
65eeb94f75 Update core data structures to match the engine 2022-10-07 11:27:41 -05:00
Aaron Franke
0455f72ede Use struct instead of class for core structures 2022-10-05 01:46:15 -05:00
Aaron Franke
e30c858c5d Rename Transform2D "elements" to "columns"
https://github.com/godotengine/godot/pull/60627
2022-09-19 18:22:52 -05:00
Rémi Verschelde
1632322ce0 Update copyright year 2022-03-15 10:17:53 +01:00
bruvzg
bf8fc4c53d Add ptr() / ptrw() to the arrays, add missing String methods, add missing CharString method implementations. 2022-02-14 23:17:21 +02:00
George Marques
dfa526ce16 Fix formatting of files 2021-09-27 23:08:10 +10:00
Bastiaan Olij
46c63af715 Re-introduce build-in type code for core types 2021-09-27 23:08:10 +10:00
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